Procedural texture

Results: 23



#Item
1Noise / Sound / Signal processing / Mathematical analysis / Gradient noise / Perlin noise / Value noise / Colors of noise / Pink noise / White noise / Spectral density estimation / Procedural texture

EUROGRAPHICSH. Hauser and E. Reinhard STAR – State of The Art Report State of the Art in Procedural Noise Functions A. Lagae1,2 S. Lefebvre2,3 R. Cook4 T. DeRose4 G. Drettakis2 D.S. Ebert5 J.P. Lewis6 K. Perlin

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Source URL: scribblethink.org

Language: English - Date: 2011-03-25 22:04:41
2Algebra / Abstract algebra / Mathematics / Algebraic geometry / Field theory / Valuation / Number theory / Quadratic forms / Group theory

A Designer Centric Procedural Texture Generator Using Modular Bivariate Quadratic Functions Ian Parberry Technical Report LARCLaboratory for Recreational Computing

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Source URL: larc.unt.edu

Language: English - Date: 2015-07-03 13:37:52
3Noise / Fractals / Perlin noise / Procedural texture / Linear interpolation

Journal of Computer Graphics Techniques Vol. 3, No. 2, 2014 http://jcgt.org Amortized Noise Ian Parberry

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Source URL: jcgt.org

Language: English - Date: 2014-06-05 12:41:32
4Noise / Mathematical analysis / Signal processing / Sound / Value noise / Gradient noise / Perlin noise / Pink noise / White noise / Colors of noise / Spectral density estimation / Procedural texture

Volume), Number 0 pp. 1–20 COMPUTER GRAPHICS forum A Survey of Procedural Noise Functions A. Lagae1,2 S. Lefebvre2,3 R. Cook4 T. DeRose4 G. Drettakis2 D.S. Ebert5 J.P. Lewis6 K. Perlin7 M. Zwicker8

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Source URL: people.cs.kuleuven.be

Language: English
5Simple polygon / Texture mapping / Computer graphics / Procedural generation / L-system / Geometry / 3D computer graphics / Polygons

AN ITERATED SUBDIVISION ALGORITHM FOR PROCEDURAL ROAD PLAN GENERATION Nicholas Rudzicz Clark Verbrugge School of Computer Science, McGill University

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Source URL: gram.cs.mcgill.ca

Language: English
6Shader / Procedural texture / Texture mapping / Microsoft Direct3D / Rendering / High Level Shader Language / Perlin noise / Computer graphics / 3D computer graphics / Shading

Proceedings Template - WORD

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Source URL: larc.unt.edu

Language: English - Date: 2011-05-12 16:09:27
7OpenGL / Shading / Video game development / Shader / 3D graphics software / GLSL / Shading language / Procedural texture / Vertex / Software / Computer graphics / 3D computer graphics

Exploration of GLSL Shaders David Cornette Computer Science Department Faculty Advisor: Dr. Bruce MacLeod What is GLSL?

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Source URL: www.davidcornette.com

Language: English - Date: 2006-04-19 10:16:05
8Heightmap / Level of detail / Procedural texture / Fractal landscape / Rendering / Terrain rendering / Algorithm / Diamond-square algorithm / Texture mapping / 3D computer graphics / Computer graphics / Procedural generation

Realtime library for procedural generation and rendering of terrains

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Source URL: cgg.mff.cuni.cz

Language: English - Date: 2013-08-02 02:31:24
9Displacement mapping / 3D modeling / Procedural generation / Rendering / Shader / Bounding volume / Normal mapping / Texture mapping / Rasterisation / 3D computer graphics / Computer graphics / Imaging

perPixelGeometryGeneration.pdf

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Source URL: gautron.pascal.free.fr

Language: English - Date: 2011-06-12 18:25:31
10Texture mapping / Pixel / 3D modeling / ARB / Computing / Computer graphics / Image processing / OpenGL

Dynamic On-Mesh Procedural Generation Control Cyprien Buron Jean-Eudes Marvie Technicolor (a) 18 seeds generating 5.71M faces in 421ms

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Source URL: jmarvie.free.fr

Language: English - Date: 2014-09-10 01:41:10
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